Texturing: Mudbox, Paint Tool, Stencil and Stamp, Normal Maps, Dirt Maps

More work on this today in Autodesks Mudbox

Today we looked at the paint tool, stamps and stencils, normal maps and dirt maps.

Here is what I ended up with, I think I may have gone a little crazy on the texturing…

treeStump_colour

Here is what I did last week, using the stock tree stump in Mudbox, we learnt how to using the sculpting tools and how the layers whilst using the levels work, to build up a sculpt.

treeTexture_final

Advertisements

Tags: , , , , ,

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: