Texturing: Wood Textures and Texture Rubbings
For our texturing subject, the first four weeks are dedicated to painting techniques in photoshop. The first week we were asked to paint a wooden texture, the particular texture I painted was Australian Red Cedar. Here are my process jpegs below. We only had 20mins to do this.
Starting off with a solid background colour, making sure it is a mid colour of what you are painting. Above this layer, add in some lighter marks using a broad brush to start putting in some colour variances and texture.
I decided here my mid tone base colour might have been to light for the type of wood I was painting. So I duplicated the background layer and set it to multiply, dropping the opacity a bit so it’s not straight black.
Now I start to build up some of the lighter tone textures to bring in some depth. The next few images have very subtle changes to them.
Using a brush with opacity set to pen pressure and changing the percentage as I go if I feel I need brighter or more subtle changes in colour also flow is set to 50% meaning the amount of colour that comes out of the brush is limited and this helps to blend colours more naturally.
Here you can start to see I am building up the flow of the grain in the wood in a reddy brown.
Adding in my highlights, I bump up the saturation of the colour. This is because I want to show there is some depth in the wood, it isn’t just a flat colour and is also shiny when it’s polished, so I am trying to create the illusion of this.
Last of all I added in some shadows to the wood grains using a smaller brush. The colour I used was still within the tone of the highlight and mid colour but the value was dropped till it became quiet dark, this was as far as I got with this before we ran out of time.
For homework we were asked to collect texture rubbings of surfaces and objects around the house.
Here is what mine turned out like.